GCSP research stipend | Spring 2024
Immersive Learning Architectures: Template-Driven VR Education
In the culmination of several semesters dedicated to enhancing educational experiences through virtual reality (VR), this research pivots towards establishing a foundation for sustainable and scalable VR applications. Building on a diverse portfolio of immersive tools — including a 3D graph visualizer, climate data globe, and interactive portal — this semester’s work is concentrated on templating these innovations to facilitate ease of replication and adaptation for future projects. Additionally, the creation of a virtual showcase serves not only as a repository of the lab’s pioneering work but also as an interactive showcase that encapsulates the breadth of VR’s potential in transforming learning paradigms. This endeavor also sets a precedent for future work in the domain, emphasizing the critical role of replicability and sustainability in the ongoing evolution of immersive learning technologies.
Student researcher
Neha Balamurugan
Computer science
Hometown: Phoenix, Arizona, United States
Graduation date: Spring 2024